Star Wars Shatterpoint
What Is Star Wars: Shatterpoint?
Star Wars: Shatterpoint is a squad-level miniature skirmish game focused on cinematic characters, shifting objectives, and dramatic momentum swings.
Squads Of Iconic Characters
Players build strike teams with primary units, secondary units, and support units that work together on objectives.
Dynamic Missions
Objectives shift as the struggle progresses, pushing players to adapt rather than stand still.
Character Painting
Small model counts make Shatterpoint approachable for players who want a focused painting project.
How To Play
- Build a strike team using legal squad construction rules.
- Set up terrain and mission objectives, then use the struggle tracker to manage the game flow.
- Activate units, move, attack, use abilities, and contest objectives.
- Win struggles by scoring objectives and managing the momentum of the scenario.
Game Modes & Formats
Most games can be played a few different ways. These are the formats and table styles players are most likely to see at casual nights, prereleases, leagues, and organized events.
Standard Mission Games
Star Wars: Shatterpoint is a dynamic skirmish game where strike teams fight over shifting mission objectives while iconic characters create cinematic swings.
- Players build squads with primary units, secondary units, and supporting units.
- The struggle tracker and mission cards keep objectives moving, so board position matters every turn.
- Activation order, movement tools, force abilities, and conditions make timing critical.
Premier / Organized Play
Organized play uses event packets and current rules guidance to give Shatterpoint players a shared competitive structure.
- Players should check current squad-building rules, mission packets, and official updates before competitive events.
- Best for players who enjoy tight scenario play and repeated matchup practice.
- A strong local scene can support both casual cinematic games and tournament preparation.
Casual Squad Building
Casual Shatterpoint is perfect for building around favorite eras, rivalries, and character moments without needing to chase the hardest possible list.
- Thematic squads can still create strong table moments.
- Great for players who love painting characters and terrain.
- Pregame expectations help match competitive squads with relaxed cinematic lists.
Demo & Escalation Nights
Demo nights introduce movement, combat trees, conditions, and objective pressure in small focused chunks before players commit to a full roster.
- Escalation events can start with limited squad options and grow as players build collections.
- Short teaching games help new players understand measuring tools and activation flow.
- Ideal for bringing Star Wars fans into tabletop miniatures gaming.
Starter Set Games
Starter set games teach movement tools, combat trees, force points, and objective scoring with a manageable model count.
Play The Objective
Shatterpoint rewards board position and timing. Winning fights helps, but scoring the struggle wins the game.
Ready To Sit Down?
Bring your deck, bring your crew, or come solo and find a table. Check the calendar or ask staff what is on deck this week.